Mae's synergy calculator for Heroes of the Realm

last updated 17th February 2015
if you're experiencing odd behaviour, try refreshing the following files to ensure you're not using cached versions: hotr_funcs.js, synergy_calc.js

Required heroes:
Optional heroes:
Required collections:

Maximum total requisition:
Number of heroes in army:
Number of results to report:

Total guild stat bonuses: T1 T2 T3

Defenders: min max
Ranged: min max
Fighters: min max
Chargers: min max
Casters: min max

Simple: aggressive pruning, searches for best synergy
Balanced: aggressive pruning, searches for best stats
Thorough: no pruning, calculates all stats

Sort by total stats, resistances, or both combined (in simple mode, this is treated as having less priority than synergy)


current calculation setup:
error log: 0 lines

0 of 0: 0% complete
time elapsed: 0 seconds



work in progress! note that I am prioritising functionality over appearance, but please either send feedback to my kongregate profile, username louster, or make a post in this thread

usage notes:

notes on the algorithms:

some features I plan to add:

known issues:

for reference, this calculator uses the following script files from hotr: hero_collection_info, herocard_info, unit_info and zodiac_info